Ehlonna, and it was there that she learned her love of lights. In practice, this is just as good as infinite arrows. Whenever you have a pause in the battle, reload your quiver with a new sheaf. Wondrous items with charges can never be intelligent. This product uses updated material from the v.3.5 revision. Use a Quiver of Ehlonna (or Efficient Quiver, or whatever they're calling it now) along with a Bag of Holding stuffed with several thousand arrows packed in sheafs of 60. Intelligent items have extra abilities and sometimes extraordinary powers and special purposes. Bonus points for bucking the trend and having an Apollo (Corellon) and an Artemis (Ehlonna). She is worshipped by hunters, trappers, foresters, rangers, woodcutters, and more. An 01 result indicates the wondrous item is intelligent, 02-31 indicates that something (a design, inscription, or the like) provides a clue to its function, and 32-100 indicates no special qualities. Core 3.5: Short, sweet, relatable in a vaguely Olympian way. The third and longest portion of the case contains as many as six objects of the same general size and shape as a bow (spears, staffs, or the like). Ehlonna is the patron of all good-aligned folk who love the forests. Usually use-activated or command word, but details vary from item to item. Anyone can use a wondrous item (unless specified otherwise in the description). ![]() This is a catch-all category for anything that doesn’t fall into the other groups.
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